Multimodal Interaction with a Wearable Augmented Reality System: the perfect combination
The computing applications of the wearable computers set up the need for a more context-oriented interface comparing with the classical desktop computers. This article tries to describe what a multimodal interface is and how can it improve the user's situational awareness and provide new functionality.
By using an augmented reality system, one can see additional information that is otherwise invisible. As an example can be the situation from the action games, where on a HUD you could see a small map of the surrounding infrastructure, your

